Design creativity: harnessing your inner genius

cloud patterns

I am typing this as I listen to Bach’s Brandenburg Concertos. I love all kinds of music but can only work whilst listening to jazz and baroque. Researchers have show that baroque music creates a mentally stimulating environment in which the brain can work. Apparently, it has a calming affect on brainwaves. J S Bach always lifts my mood and I love that fiction writer Douglas Adams in Dirk Golightly’s Holistic Detective Agency attributed Bach’s music to aliens who ‘helped’ the poet Coleridge to write Kubla Khan – a poem partly about inspiration and genius. Amongst the theories explored in Adams’s fiction is Jung’s collective unconsciousness. Jung says that mankind has a reservoir of experiences that anyone can dip into, which is why people come up with the same ideas simultaneously, yet independently. One example of this is the theory of evolution. Charles Darwin developed his idea of natural selection over 20 years but didn’t publish it until Alfred Russel Wallace wrote to Darwin with the same theory he had developed on his own. Continue reading “Design creativity: harnessing your inner genius”

The eight tasks in an artefact lifecycle

full image at http://www.sumsol.co.uk/schema.pdf

A bridge, building, or piece of software may exist for many years. Or, as often happens in the case of new software, be scrapped before it is put into use. My mate Wayne, a professional software developer for over 12 years, has worked on several projects which were canned before they were completed. In a world of ever changing requirements and circumstances, ‘it’s not unusual’ as Tom Jones would say. Software development can take months, even years of effort, so scrapping the results is a waste. To counteract this, we have libraries for software reuse, design patterns and templates to avoid reinventing the wheel.

But why just reuse the product template or pattern? Why not template the tasks the artefact underwent during its lifecycle? By extending the theory of function, structure, and behaviour, there are eight tasks in an artefact lifecycle. Continue reading “The eight tasks in an artefact lifecycle”

Inside Your Users’ Mind: The Cultural Probe

cultural probe pic - camera and a diary

Cultural probes are quick and dirty way to get inside the users’ minds in a way that standard user testing doesn’t. Probes can take the form of diaries or blogs and are easy to put together using open-ended questions which encourage users to say all the things they never would during a testing session. With this insight into users thoughts and feelings, usability consultants can identify behavioural patterns and design better products which satisfy user needs (even ones they didn’t know they had). Probes go beyond the ‘know thy user’ rule to read the user’s mind.

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