Another Apple marketing frenzy has led to the UK bracing itself for the launch of the iPhone tomorrow. The Carphone Warehouse is expecting large queues and Scotland Yard are warning customers to hide their new handsets so that they don’t get mugged.
Aside from the excitment there are criticisms. The main ones centre on the iPhone’s choice of network: O2. O2’s coverage isn’t great, apparently even in the Apple store on Regent Street. And unlocked iPhones that early adopters are already using, thanks to Ebay, won’t be able to download new software without damaging them. Vendor lock-in experts Apple are as bad as Microsoft with their need to dictate to customers how their products should be used, which ultimately is a big problem when you talk about the iPhone’s user experience and usability. Continue reading “Getting your hands on Apple’s iPhone”
- [pdf] Designing web usability
- [pdf] Ensuring web accessibility
- [pdf] Using software for accessibility and usability
- [pdf] Usability tools and techniques
- [pdf] Measuring and increasing website return on investment
(Stalker-Firth, R., July 2003)
Last week, Uriah Rennie let Newcastle player James Milner’s goal stand even after his teammate Scott Parker had been flagged off-side and had jumped out of the way of the ball and (too late) West Ham goalkeeper Roy Carroll’s view. West Ham had been two goals up since the first five minutes of the game and possibly onto their first away win of the season. Instead, they left St James Park with only one point for their efforts. Continue reading “Augmenting referees – why didn’t Piero help Uriah?”
Design aficionados will be thrilled this week as Apple announced their first product for the living room. Currently, Apple are calling it iTV and plan to have it in the shops by early next year.
iTV is a wireless box approximately the size of a mouse mat which sits on top of your television and lets you connects directly to your computer whilst you watch the graphics it provides on your television. Continue reading “Apple TV”