My course on human-computer interaction is now on Udemy.
I designed it as a fusion between the academic lectures I’ve given and the practical design skills a UX consultant needs using everything I’ve blogged about in the post: 101 ways to think about human-computer interaction.
By taking the course, students will design an app and learn how to:
- Study their users, aka the humans using technology, who are the key factor of any design.
- Use data: big, dark, or dirty, to extend an app’s capabilities, and see how robots won’t be taking over the world anytime soon but that nonetheless, AI can be useful.
- Employ design theory and UX skills in a big mash-up which I call the 5 Fs.
- Evaluate an app using the user, data, and system design.
- Learn about social media as social animals, Maslow’s hierarchy of needs, game theory and the connection economy.
- Predict the future of technology using fiction and serendipity. The internet of things could really help us redistribute resources if only we did it right.
By the end of the course, students will feel confident talking about human-computer interaction and technology in our ever changing digital landscape.
I had so much fun making this course being the eternal student that I am, and now that there is a walking-talking gacha me, we just can’t wait to collaborate and create more courses, so watch this space.