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Ruth Stalker-Firth

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Ruth Stalker-Firth

Tag: behaviour

October 17, 2016 Musings

Gaming: Storytelling and ludology

Playing video games is, I am sorry to say, not my favourite pastime. My first attempt at playing was The

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October 14, 2016 Musings

Designing design: Conclusions

Design is the science of the artificial Herb Simon [Part 12 of 12: 1) The science of the artificial 2) function,

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October 14, 2016 Musings

Designing design: Solution spaces

[Part 11 of 12: 1) The science of the artificial 2) function, behaviour structure 3) form follows function, 4) no function in

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October 13, 2016 Musings

Designing design: Style and standards

[Part 10 of 12: 1) The science of the artificial 2) function, behaviour structure 3) form follows function, 4) no function in

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October 8, 2016 Musings

Designing design: Great expectations

[Part 8 of 12: 1) The science of the artificial 2) function, behaviour structure 3) form follows function, 4) no function in structure,

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